This Mind of Mine
Beast-Prince, Demon Lord of the Wilds, Lichslayer, The Slaughterer, Tyrant of Yo, Wrath-King
Grum’nar Level 28 Solo Brute
Huge elemental humanoid (demon) XP 65,000
Initiative +23 Senses Perception +27; darkvision
Fetid Cloud (Poison) aura 5; enemies that start their turn in the aura take 10 poison damage and are slowed until the start of their next turn.
HP 1,295; Bloodied 647; see also ferocity and bloodied breath
AC 42; Fortitude 44, Reflex 41, Will 40
Resist 20 variable (3/encounter; see Monster Manual, page 282)
Saving Throws +5
Speed 8 (earth walk)
Action Points 2
Lichslayer (standard; at-will) Weapon
Reach 3; +32 vs. AC; 3d12 + 10 damage (crit 9d12 + 46), and the target takes a –2 penalty to AC (save ends).
Goring Horns (standard; at-will) Weapon
Reach 2; +31 vs. AC; 4d8 + 10 damage, and the target slides 2 squares. When Grum’nar makes this attack as part of a charge, the target is also knocked prone.
Rampage (standard; at-will) Weapon
Grum’nar makes a Lichslayer attack and a goring horns attack.
Bile-filled Bellow (immediate reaction, when Grum’nar is damaged by an attack; recharges when first bloodied) Acid, Fear
Close burst 6; +29 vs. Will; 7d8 + 6 acid damage, and the target is dazed (save ends).
Bloodied Fury (standard; usable only while bloodied; at-will)
Close burst 2; +29 vs. Fortitude; 4d8 + 10 damage, and the target is pushed 3 squares and knocked prone.
Breath Weapon (standard, recharge ) Acid
Close blast 5; +29 vs. Reflex; 4d10 + 9 acid damage, and the target takes ongoing 20 acid damage and a –4 penalty to AC (save ends both).
Bloodied Breath (free, when first bloodied; encounter) Acid Grum’nar’s breath weapon recharges, and he uses it immediately.
Ferocity (when reduced to 0 hit points)
Grum’nar makes a bloodied fury attack.
Alignment Chaotic evil Languages Abyssal, Common
Skills Athletics +29, Intimidate +25, Nature +27
Str 30 (+24) Dex 28 (+23) Wis 26 (+22)
Con 27 (+22) Int 20 (+19) Cha 22 (+20)
Equipment Lichslayer (+6 vicious greataxe)