Orc

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RACIAL TRAITS

Average Height: 6’0” – 6’5”
Average Weight: 200 – 230


Ability Scores: +2 Constitution, +2 Strength
Size: Medium
Speed: 6 squares
Vision: Low-light

Languages: Common, Giant
Skill Bonuses: +2 Endurance, +2 Intimidate
Running Charge: When you charge, add 2 to your speed.
Warrior’s Power: When you create your character, select either bloodied strike, Saextor’s favor, warrior’s rage, or warrior’s surge. You may use the selected power as an encounter power. This choice remains throughout your character’s life and cannot be retrained.

RACIAL POWERS

Orc Racial Power
Bloodied Strike

The sight of your own blood flying from your skin makes you snap in retort at the foe that caused the wound.
Encounter Weapon
Immediate Reaction
Melee
weapon
Trigger: A creature hits you with an attack that bloodies you
Target: The triggering creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier + Constitution modifier damage.
21st Level: 2[W] + Strength modifier + Constitution modifier damage.

Orc Racial Power
Saextor’s Favor
The favor of the god of your kind lets you fight harder while heavily wounded.
Encounter
Standard Action
Personal

Effect: Until the end of encounter, you gain a +4 power bonus to damage rolls while bloodied.

Orc Racial Power
Warrior’s Rage
You convert your pain into unadulterated fury.
Encounter Weapon
Standard Action
Melee
weapon
Effect: Make two melee basic attacks against two separate targets. If you are bloodied, the attacks have a bonus to the damage rolls equal to your Constitution modifier.

Orc Racial Power
Warrior’s Surge
Spilling the blood of your enemy invigorates you.
Encounter Healing, Weapon
Standard Action
Melee
weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and you can spend a healing surge.
21st Level: 2[W] + Strength modifier damage.

Insert Flavor Text

Play an Orc if you want…
to be a savage brute that is looked down upon by most societies.
to be a hero that has risen up from the chaos of his race to do good.
to value the strength of your allies like no other.
to be a member of a race that favors the barbarian, fighter, and warden classes.

PHYSICAL QUALITIES

PLAYING AN ORC

Orc Characteristics:

Male Names: Dugdor, Glorgam, Gom, Jum, Klorch, Murg, Neghesh, Oglar, Rog, Rorgash, Shamash, Storg, Teg, Ung.

Female Names: Agash, Gurlash, Kruj, Kunja, Shamagg, Treshtog.

Half-Orc

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RACIAL TRAITS

Average Height: 6’0” – 6’5”
Average Weight: 200 – 230


Ability Scores: +2 Dexterity, +2 Strength
Size: Medium
Speed: 6 squares
Vision: Low-light

Languages: Common
Skill Bonuses: +2 Endurance, +2 Intimidate
Furious Assault: You can use furious assault as an encounter power.
Half-Orc Resilience: The first time you are bloodied during an encounter, you gain 5 temporary hit points. The temporary hit points increase to 10 at 11th level and to 15 at 21st level.
Swift Charge: You gain a +2 bonus to speed when charging.

RACIAL POWERS

Half-orc Racial Power
Furious Assault

Your monstrous wrath burns inside you, giving strength to your attack.
Encounter
Free Action
Personal

Trigger: You hit an enemy
Effect: The attack deals 1[W] extra damage if it’s a weapon attack or 1d8 extra damage if it isn’t.

Insert Flavor Text

Play a Half-orc if you want…

PHYSICAL QUALITIES

PLAYING AN HALF-ORC

Half-orc Characteristics:

Male Names:

Female Names:

Orc

This Mind of Mine Nalan