Inari Rainbrand

The Storm

Description:

Inari Rainbrand Level 7 Soldier
Medium elemental humanoid, genasi swordmage XP 600
Initiative + 2 Senses Perception + 2
HP 71; Bloodied 35
AC 23; Fortitude 17, Reflex 19, Will 16
Healing Surges 10 Surge Value 17
Resist cold 5, fire 5, lightning 5, thunder 5
Action Points 1
Speed 6

Melee Aecris (standard; at-will) Weapon
+ 7 vs. AC; 1d8 + 1 damage.

Alignment Good Languages Common, Elven, Primordial
Skills Arcana + 14, Endurance + 11, History + 12, Insight + 7
Str 10 (+3) Dex 10 (+3) Wis 10 (+3)
Con 15 (+5) Int 21 (+8) Cha 10 (+3)

Equipment Aecris (+ 1 battlecrazed weapon), amulet of health + 1, backpack, bedroll, belt pouch, catstep boots, cloak, flint and steel, leather armor, potion of healing rations (10), sunrod (2), waterskin
Feats Retributive Shield, Toughness, Versatile Resistance, White Lotus Riposte
Region Varhuine

Racial Power

<table width=”350”> <tr> <td>

Stormsoul Genasi Racial Power
Promise of Storm

</tr></td> </table> <table width=”350”> <tr> <td>The lightning living within Inari calls out to its companion, the thunder. Sparks dance across her skin, and the air around her seems to darken and rumble. </tr></td> </table> <table width=”350”> <tr><td>Encounter Lightning, Thunder
Minor Action
Personal
Effect:
Until the end of Inari’s next turn, she deals an extra 1d8 damage with any lightning or thunder power she uses. </tr></td> </table>

Class Features

<table width=”350”> <tr> <td>

Swordmage Feature
Aegis of Shielding

</tr></td> </table> <table width=”350”> <tr> <td>Inari creates an arcane link between her and an enemy, allowing her to blunt its attacks against her allies. </table> </tr></td> </table> <table width=”350”> <tr><td>At-Will Arcane
Standard Action
Close
burst 2
Target: One creature in burst
Effect: Inari marks the target. The target remains marked until she uses this power against another target. If she marks other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.
If Inari’s marked target makes an attack that doesn’t include her as a target, it takes a –2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of Inari, she can use an immediate interrupt to reduce the damage dealt by that attack to any one creature by 7 points.</tr></td></table>

At-Will Spells

<table width=”350”> <tr> <td>

Swordmage Attack 1
Booming Blade

</tr></td> </table> <table width=”350”> <tr> <td>A field of sound punishes Inari’s enemy, and the sound becomes louder if her enemy tries to escape. </table> </tr></td> </table> <table width=”350”> <tr><td>At-Will Arcane, Thunder, Weapon
Standard Action
Melee
weapon
Target: One creature.
Attack: + 12 vs. AC
Hit: 1d8 + 6 damage, and if the target is adjacent to Inari at the start of its turn and moves away, it takes 1d6 + 3 thunder damage.</tr></td></table>

<table width=”350”> <tr> <td>

Swordmage Attack 1
Lightning Lure

</tr></td> </table> <table width=”350”> <tr> <td>Inari lassos her foe with a leash of lightning and pulls it into range of her blade. </table> </tr></td> </table> <table width=”350”> <tr><td>At-Will Arcane, Implement, Lightning
Standard Action
Ranged
3
Target: One creature.
Attack: + 9 vs. Fortitude
Hit: 1d6 + 6 damage, and Inari pulls the target to the nearest unoccupied space adjacent to her.</tr></td></table>

Encounter Exploits

<table width=”350”> <tr> <td>

Swordmage Attack 1
Lightning Clash

</tr></td> </table> <table width=”350”> <tr> <td>As Inari’s blade strikes home, a sizzling bolt of lightning leaps from her reeling foe to strike down its nearby ally. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Arcane, Lightning, Weapon
Standard Action
Melee
weapon
Primary Target: One creature.
Attack: + 12 vs. AC
Hit: 1d8 + 6 damage. Make a secondary attack.
Secondary Target: One creature within 5 squares of the primary target.
Secondary Attack: + 12 vs. Reflex
Hit: 1d6 + 6 damage lightning damage.</tr></td></table>

<table width=”350”> <tr> <td>

Swordmage Attack 3
Blastback Swipe

</tr></td> </table> <table width=”350”> <tr> <td>Inari’s sword rings against her foe like a clap of thunder, sending her enemy careening away. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Arcane, Thunder, Weapon
Standard Action
Melee
weapon
Primary Target: One creature.
Attack: + 12 vs. Fortitude
Hit: 1d8 + 6 damage, and Inari pushes the target 2 squares.
Special: When charging, Inari can use this power in place of a melee basic attack.</tr></td></table>

<table width=”350”> <tr> <td>

Swordmage Attack 7
Electrified Lash

</tr></td> </table> <table width=”350”> <tr> <td>Inari points her sword into the air, and cruel talons of white lightning reach out toward her foes. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Arcane, Implement, Lightning
Standard Action
Close
burst 1
Target: Each enemy in burst
Attack: + 9 vs. Fortitude
Hit: 2d8 + 6 lightning damage.</tr></td></table>

Daily Exploits

<table width=”350”> <tr> <td>

Swordmage Attack 1
Dimensional Thunder

</tr></td> </table> <table width=”350”> <tr> <td>As Inari passes unseen through dimensional space, she leaves in her wake a thunderous roar that bombards enemies upon her arrival. </table> </tr></td> </table> <table width=”350”> <tr><td>Daily Arcane, Teleportation, Thunder, Weapon
Standard Action
Melee
weapon
Target: One creature.
Attack: + 12 vs. AC
Effect: Inari teleports 2 squares.
Hit: 2d8 + 6 damage thunder damage.
Effect: Each enemy adjacent to Inari gains ongoing 5 thunder damage (save ends).</tr></td></table>

<table width=”350”> <tr> <td>

Swordmage Attack 5
Swordmage Shielding Fire

</tr></td> </table> <table width=”350”> <tr> <td>A gout of flame springs from Inari’s sword, searing her enemy and threatening to consume it in deadlier flames. </table> </tr></td> </table> <table width=”350”> <tr><td>Daily Arcane, Fire, Implement
Standard Action
Close
burst 10
Target: One creature.
Attack: + 9 vs. Fortitude
Hit: 2d10 + 2 fire damage, and the creature is marked as if from Inari’s Swordmage Aegis power until the end of the encounter. This does not end existing marks placed by her Swordmage Aegis power, and using her Swordmage Aegis power to mark another enemy does not end this mark. Another creature’s mark supersedes this one.
Miss: The creature is marked as if from Inari’s Swordmage Aegis power until the end of the encounter. This does not end existing marks placed by her Swordmage Aegis power, and using her Swordmage Aegis power to mark another enemy does not end this mark. Another creature’s mark supersedes this one.
Aegis of Shielding: Until the end of the encounter, when Inari reduces the damage the target deals using aegis of shielding, the target takes 7 fire damage.</tr></td></table>

Utility Spells

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Swordmage Utility 2
Dimensional Warp

</tr></td> </table> <table width=”350”> <tr> <td>Inari reaches out with arcane power, and two of her nearby allies suddenly wink out and reappear in each other’s places. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Arcane
Minor Action
Close burst 3
Target: Inari and one ally in burst or two allies in burst
Effect: Each target teleports into the other’s space. Both targets must occupy the same size space, or the power fails.
</tr></td></table>

<table width=”350”> <tr> <td>

Swordmage Utility 6
Armathor’s Step

</tr></td> </table> <table width=”350”> <tr> <td>Arcane power speeds Inari into battle. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Arcane
Move Action
Personal
Effect: Inari teleports 5 squares. If she ends this move adjacent to an enemy, she gains a +2 power bonus to the next attack roll she makes against that enemy during her turn.
</tr></td></table>

Magic Items

<table width=”350”> <tr> <td>Aecris

</tr></td> </table> <table width=”350”> <tr> <td>This magic weapon is inlaid with platinum. It has a line of three white diamonds set into the flat of its blade and a pommel carved of pure obsidian, marked with thirteen demonic glyphs. </table> </tr></td> </table> <table width=”350”> <tr><td>Level: 4
Price: 840 gp
Weapon: Longsword
Enhancement: +1 attack rolls and damage rolls
Critical: +1d6 damage
Property: While Inari is bloodied, she deals +1d6 damage when she hits with this weapon. <table width=”350”> <tr> <td>Power (Daily): Minor Action. Inari deals 2 damage to herself, ignoring any resistances. She is considered bloodied for all purposes (including beneficial effects, such as this weapon’s property) until the end of her next turn.</tr></td></table> </tr></td></table>

<table width=”350”> <tr> <td>Amulet of Health

</tr></td> </table> <table width=”350”> <tr> <td>These goggles enhance Inari’s vision and can be empowered by magic to improve her vision even further. </table> </tr></td> </table> <table width=”350”> <tr><td>Level: 3
Price: 680 gp
Item Slot: Neck
Enhancement: +1 Fortitude, Reflex, and Will
Property: Inari gains resist 5 poison. </tr></td></table>

<table width=”350”> <tr> <td>Saverian Goggles

</tr></td> </table> <table width=”350”> <tr> <td>These goggles enhance Inari’s vision and can be empowered by magic to improve her vision even further. </table> </tr></td> </table> <table width=”350”> <tr><td>Level: 1
Price: 360 gp
Item Slot: Head
Property: Inari gains a +2 item bonus to Perception checks. <table width=”350”> <tr> <td>Power (Daily): Minor Action. Inari may expend an arcane encounter or daily power to use this power. She gains darkvision until the end of the encounter or for 5 minutes if she expended an encounter power or until the end of her next extended rest if she expended a daily power.</tr></td></table> </tr></td></table>

Inari Rainbrand’s Tactics
Lady Rainbrand fights with resolve. She defends her allies by focusing on what she deems the most immediate threat and giving it no desire to turn away from her. If her enemy does attempt to harm her friends, her aegis of shielding dulls the attacks. If her enemy tries to flee her, she will draw him back with a lightning lure. Like the storms in her soul, she will build up a seething wrath and unleash it, beginning with a promise of storm and then expending her more powerful spells, sometimes even using and action point to benefit the most from her racial power.

Bio:

Inari Rainbrand

This Mind of Mine aylithemerald