Ogg

The Raver

Description:

Ogg Level 3 Skirmisher
Medium natural humanoid, goliath barbarian XP 200
Initiative + 1 Senses Perception + 6; low-light
HP 43; Bloodied 21
AC 15; Fortitude 19, Reflex 12, Will 13
Resist cold 4
Healing Surges 11 Surge Value 10
Action Points 1
Speed 6

Melee Serpentarius (standard; at-will) Weapon
+ 10 vs. AC; 2d6 + 7 damage (brutal 1).

Rageblood Vigor
Whenever Ogg’s attack reduces an enemy to 0 hit points, he gains 3 temporary hit points.

Rampage
Once per round, when Ogg scores a critical hit with a barbarian attack power, he can immediately make a melee basic attack as a free action. Ogg does not have to attack the same target that he scored a critical hit against.

Alignment Good Languages Common, Giant
Skills Athletics + 12, Endurance + 9, Perception + 5
Str 20 (+6) Dex 10 (+1) Wis 10 (+1)
Con 16 (+4) Int 10 (+1) Cha 8 (+0)

Equipment backpack, bedroll, belt pouch, flint and steel, greatsword, hempen rope (50 ft.), hide armor, rations (10), Serpentarius (+2 relentless weapon mordenkrad), sunrod (2), Talon Amulet, waterskin
Feats Markings of the Victor, Toughness
Region Frozen North

Racial Power

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Goliath Racial Power
Stone’s Endurance

</tr></td> </table> <table width=”350”> <tr> <td>Ogg’s foes’ attacks bounce off his stony hide. </tr></td> </table> <table width=”350”> <tr><td>Encounter
Minor Action
Personal

Effect: Ogg gains resist 5 to all damage until the end of his next turn. </tr></td> </table>

Class Features

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Class Feature
Swift Charge

</tr></td> </table> <table width=”350”> <tr> <td>As his foe falls, Ogg rushes towards his next victim. </tr></td> </table> <table width=”350”> <tr><td>Encounter Primal
Free Action
Personal
Trigger:
Ogg’s attack reduces an enemy to 0 hit points
Effect: Ogg charges an enemy. </tr></td> </table>

At-Will Evocations

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Barbarian Attack 1
Devastating Strike

</tr></td> </table> <table width=”350”> <tr> <td>Ogg strikes with awesome power, more concerned with offensive strength than defensive posturing. </table> </tr></td> </table> <table width=”350”> <tr><td>At-Will Primal, Weapon
Standard Action
Melee
weapon
Requirement: You must be wielding a two-handed weapon.
Target: One creature.
Attack: + 10 vs. AC
Hit: 2d6 + 1d8 + 7 damage (brutal 1).
Effect: Until the start of Ogg’s next turn, any attacker gains a +2 bonus to attack rolls against him. If Ogg is raging, attackers do not gain this bonus. </tr></td></table>

<table width=”350”> <tr> <td>

Barbarian Attack 1
Howling Strike

</tr></td> </table> <table width=”350”> <tr> <td>With a blood-freezing scream, Ogg throws himself into the fray. </table> </tr></td> </table> <table width=”350”> <tr><td>At-Will Primal, Weapon
Standard Action
Melee
weapon
Requirement: You must be wielding a two-handed weapon.
Target: One creature.
Attack: + 10 vs. AC
Hit: 2d6 + 1d6 + 7 damage (brutal 1).
Special: When charging, Ogg can use this power in place of a melee basic attack. If Ogg is raging, he can move 2 extra squares as part of the charge. </tr></td></table>

Encounter Evocations

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Barbarian Attack 1
Avalanche Strike

</tr></td> </table> <table width=”350”> <tr> <td>Ogg drops his guard and puts all his strength into a devastating overhead swing. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Primal, Weapon
Standard Action
Melee
weapon
Target: One creature
Attack: + 10 vs. AC
Hit: 6d6 + 10 damage (brutal 1).
Effect: Until the start of Ogg’s next turn, any attacker gains a +4 bonus to attack rolls against him.</tr></td></table>

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Barbarian Attack 3
Hammer Sweep

</tr></td> </table> <table width=”350”> <tr> <td>Though the fury of his attack is directed at a single foe, no nearby enemy is spared Ogg’s wrath. </table> </tr></td> </table> <table width=”350”> <tr><td>Encounter Primal, Weapon
Standard Action
Melee
weapon
Target: One creature.
Attack: + 10 vs. AC
Hit: 4d6 + 7 damage (brutal 1), and each enemy adjacent to Ogg takes 3 damage. </tr></td></table>

Daily Evocations

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Barbarian Attack 1
Bloodhunt Rage

</tr></td> </table> <table width=”350”> <tr> <td>Ogg’s rage surges up from the depths of his pain to bring pain to the wounded. </table> </tr></td> </table> <table width=”350”> <tr><td>Daily Primal, Rage, Weapon
Standard Action
Melee
weapon
Target: One creature
Attack: + 10 vs. AC
Hit: 6d6 + 7 damage (brutal 1).
Miss: Half damage.
Effect: Ogg enters the rage of the bloodhunt. Until the rage ends, Ogg gains a + 3 bonus to melee damage rolls if either he or his target is bloodied. </tr></td></table>

Ogg’s Tactics
Ogg is brash and charges forth, designating a foe at random to fall to his mighty hammer. Like a rock fall from the highest heights of the mountains, his mordenkrad comes down with a howling strike at the end of his mighty charge. An avalanche strike _ or _devastating strike rings out after that, unless Ogg is surrounded by foes. At that point, he becomes like a maelstrom of solid stone, his hammer sweep dashing against his enemies. Ogg will only bloodhunt rage against something he feels is stronger than himself. He is quite reserved with the seething primal energy within his massive frame.

Bio:

Ogg

This Mind of Mine Nalan